Leaving Flatland: Getting Started with WebGL
WebGL has brought 3D graphics to the browser, but its low level API still
sets a high entry barrier for its adoption. In this talk I'm going to
programmers. Some of the topics I'll cover are: what WebGL is and what you
can use it for (with some interesting examples of applications), the
browsers and devices that support WebGL, the elements of a 3D scene,
import a 3D model made using 3D graphics software.